Accomplishments - September, 2021

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Camille Davidson, dean, SIU School of Law, will participate in a virtual panel discussion “A Briefing With Black Leaders: A Conversation With Black Women Who Serve As Law School Deans” at 12:45 p.m. Sept. 30. The event is hosted by Penn State Law with panelists sharing their personal experiences and offering advice “on how to navigate a profession that has so few Black women.”

Sajedul Talukder, assistant professor, computer science, is co-author of a recent article in Nature Scientific Reports, “A novel index-based decision support toolkit for safe reopening following a generalized lockdown in low and middle-income countries,” which looks at effective strategies in lifting a COVID-19 lockdown. The report is a collaboration of faculty at SIU Carbondale, Florida International University and the University of Cambridge.

“Teaching a Social Science Course on Climate Change: Suggestions for Active Learning” by Leslie Duram, professor, Earth Systems and Sustainability, was published recently in the Bulletin of the American Meteorological Society.  The article describes how climate change can be taught from a social science perspective to augment the typical physical science approach and describes the importance of interdisciplinary approaches to address environmental problems.

Elaine Jurkowski, social work professor and graduate program director, is the co-editor of the newly published book “Healthy Aging through the Social Determinants of Health.” Published by the American Public Health Association (APHA) Press and co-edited by M. Aaron Guest, assistant professor at Arizona State University, the book features more than 50 contributing authors. Featuring resources and answers to common questions, the book is an informative guide for anyone affiliated with older adults and their issues.

John Reid Perkins-Buzo, School of Media Arts, recently completed the American Society of Cinematographers’ master class in virtual production, gaining certification in the area of virtual production for virtual reality, augmented reality, film and television. Virtual production is a cutting-edge production approach using game engines as an integral part of the process.

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